Battlefield Studios has published the Battlefield 6 update 1.1.3.0 spot notes up of adjacent week’s Winter Offensive update, revealing a elaborate database of audio improvements, worker visibility tweaks, a scope of representation adjustments, and more.
Patch notes for the 3rd large Season 1 update were published successful a station connected the EA shooter series’ website today. The afloat breakdown follows up connected promises made by BF Studios’ outline from earlier this week and touches connected each notable alteration coming to Battlefield 6 and REDSEC erstwhile Winter Offensive reaches its December 9 merchandise date.
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Though today’s spot notes screen everything from audio to Sector sizes, players whitethorn beryllium blessed to spot the workplace continuing to set an contented that has wormed its mode to the beforehand of online treatment since launch: deed registration. BF Studios says the 1.1.3.0 changes should effect successful much predictable slug interaction and easier-to-read harm feedback acknowledgment to tweaks to speedy aim, pre-zoom firing, and close-quarters gunfights.
Other elements the Battlefield 6 developers took purpose astatine with the Winter Offensive update see amended limb handling, improved quality highlights and animations for visibility, gadget reliability, and refined gameplay for vehicle-savvy players. Launch players volition besides announcement comparatively extended changes to Sectors and vehicles crossed 7 Breakthrough maps: Manhattan Bridge, Mirak Valley, New Sobek City, Operation Firestorm, Liberation Peak, Siege of Cairo, and Empire State.
It whitethorn beryllium immoderate clip earlier players get a grip connected whether galore of these changes close the equilibrium of the mean Battlefield 6 multiplayer match. Those audio tweaks, however, volition apt beryllium noticeable from the get-go, with the anticipation being that infantry sound is clearer and easier to work astatine antithetic distances.
“We’ve besides continued addressing show and representation issues that could origin sounds, specified arsenic footsteps oregon conveyance audio, to driblet retired oregon neglect to play, particularly during large-scale Battle Royale matches,” BF Studios says successful the update 1.1.3.0 spot notes. “To get up of this arsenic we adhd much audio contented to the game, we’ve adjusted the representation priorities for astir sounds successful the crippled and optimized however immoderate larger audio assets load. In applicable terms, this means that important combat, movement, and conveyance sounds should play much consistently adjacent nether dense load.
“These changes are portion of an ongoing effort to amended the wide stableness of the soundscape. While this isn’t a implicit overhaul, and determination whitethorn inactive beryllium borderline cases depending connected hardware and lucifer conditions, it's a large measurement toward much reliable and predictable dependable crossed the game.”
Each alteration arrives successful summation to caller weapons, limited-time wintertime events, and much caller contented that players person been told to expect since launch. Highlights see the Ice Lock Empire State map, the Ice Lock multiplayer and Gauntlet modes, the Ice Climbing Axe melee weapon, Portal updates, and a mini–Winter Offensive-themed conflict walk bonus path. It’s the latest successful the tally of Battlefield 6 Season 1 section updates, which saw Rogue Ops bring Blackwell Fields and conflict royale to the acquisition October 28, portion California Resistance added Eastwood November 18.
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Plans for Season 2 stay nether wraps for now. In the meantime, you tin work up connected different caller alteration that saw BF Studios unveil different circular of situation and progression tweaks. You tin besides larn astir wherefore immoderate players some loved and hated the caller The 323 cosmetic pack.
Finally, you tin cheque retired the afloat Winter Offensive spot notes below.
Battlefield 6 Update 1.1.3.0 Patch Notes
Update 1.1.3.0 delivers a wide scope of fixes and refinements crossed Battlefield 6, improving worker clarity, limb reliability, conveyance behaviour, audio consistency, and wide gameplay flow. This update besides includes respective quality-of-life improvements crossed UI, HUD, and controller aiming options, on with map-specific updates designed to stabilise nonsubjective play and trim round-end matchmaking frustration.
We besides made improvements to trim cases wherever subordinate settings could beryllium reset erstwhile updating the crippled to the newest version. While this behaviour should present hap little frequently, we are inactive seeing isolated instances and expect to afloat resoluteness the contented successful an upcoming update.
As always, convey you for continuing to stock your feedback which helps america refine and germinate the Battlefield 6 experience.
New Content: Winter Offensive
- New Time-Limited Map: Ice Lock Empire State. A winter-shrouded mentation of Empire State featuring frozen streets and seasonal biology visuals.
- New Time-Limited Multiplayer and Gauntlet Mode: A themed lawsuit mode playable crossed Domination, Conquest, and Gauntlet ngo variations connected Ice Lock Empire State featuring the event-limited “Freeze” mechanic.
- New Melee Weapon: the Ice Climbing Axe. Unlocked done the Winter Offensive Bonus Path.
- Portal updates: Ice Lock Empire State is disposable for usage successful supported Portal experiences during the lawsuit window.
- Battle Pass: Winter Offensive Bonus Path: an 11-tier, time-limited reward way featuring lawsuit cosmetics, XP Boosters, and the Ice Climbing Axe.
Major Updates for 1.1.3.0
- Improved deed registration crossed situations that antecedently felt unreliable, including speedy purpose adjustments, firing earlier a zoom completes, and close-quarters fights with galore players. These updates marque slug impacts much predictable and harm feedback easier to work successful the moment.
- Enhanced close-range worker visibility, with stronger quality highlights and improved prone animations to assistance soldiers basal retired much intelligibly successful low-contrast oregon visually engaged areas.
- Refined limb handling for much accordant accuracy, addressing issues with first-shot behaviour, recoil interaction, and attachment alignment truthful weapons consciousness much unchangeable and predictable during firefights.
- Improved reliability crossed respective halfway gadgets, including updates to the LWCMS Portable Mortar, Supply Pouch, Smoke Cover, and traversal tools to guarantee they behave consistently and supply clearer feedback.
- Strengthened conveyance clarity and interaction, fixing issues astir harm zones, HUD overlaps, spot reticules, and camera behaviour to marque conveyance play much unchangeable for some drivers and passengers.
- Updated Breakthrough and Rush layouts connected aggregate maps to amended attacker–defender balance, creaseless retired assemblage flow, and set conveyance organisation based connected lucifer result information and subordinate feedback.
- Delivered a wide audio walk improving combat readability, including clearer footsteps and question cues, much reliable armour-break feedback, and tuning crossed respective high-priority gameplay sounds.
AREAS OF IMPROVEMENTS
AUDIO
With this update, we’ve made a wide scope of audio improvements, including a dedicated tuning walk connected footsteps to marque question clearer, easier to locate, and much readable astatine antithetic distances.
We’ve besides continued addressing show and representation issues that could origin sounds, specified arsenic footsteps oregon conveyance audio, to driblet retired oregon neglect to play, particularly during large-scale Battle Royale matches. To get up of this arsenic we adhd much audio contented to the game, we’ve adjusted the representation priorities for astir sounds successful the crippled and optimized however immoderate larger audio assets load. In applicable terms, this means that important combat, movement, and conveyance sounds should play much consistently adjacent nether dense load.
These changes are portion of an ongoing effort to amended the wide stableness of the soundscape. While this isn’t a implicit overhaul, and determination whitethorn inactive beryllium borderline cases depending connected hardware and lucifer conditions, it's a large measurement toward much reliable and predictable dependable crossed the game.
CHANGELOG
PLAYER:
- Fixed a clipping contented erstwhile dragging a worker connected an inclined aboveground erstwhile being prone.
- Fixed a clipping contented with quality shoulders erstwhile jumping.
- Fixed a uncommon contented wherever autumn harm wouldn’t beryllium applied instantly aft being revived.
- Fixed snapping and assertive camera movements erstwhile performing takedowns connected prone enemies from circumstantial angles.
- Fixed an contented allowing players to usage vaulting to debar being roadkilled by an force conveyance coming astatine precocious speed.
- Fixed an contented causing controller haptic feedback to proceed indefinitely erstwhile a reload was interrupted by swapping to different limb oregon gadget.
- Fixed an contented causing deed registration to neglect erstwhile firing portion making highly accelerated purpose adjustments. We’re continuing to analyse further borderline cases and reviewing subordinate reports related to deed registration.
- Fixed an contented causing worker legs to rotate incorrectly with the assemblage erstwhile falling portion prone.
- Fixed an contented causing worker question to consciousness dilatory portion walking connected uneven terrain.
- Fixed an contented causing the character’s hands to look misaligned erstwhile vaulting done windows.
- Fixed an contented causing vaulting portion charging a defibrillator to marque the soldier’s hands disappear.
- Fixed an contented that caused getting revived aft dying mid-fall to trigger autumn harm the adjacent clip the subordinate jumped.
- Fixed an contented that caused the subordinate to proceed controlling their worker aft dying successful water.
- Fixed an contented that could origin the subordinate to go stuck erstwhile entering h2o portion crouching.
- Fixed an contented that could forestall melee harm from being dealt to soldiers successful water.
- Fixed an contented that could forestall melee harm from being dealt to soldiers seated successful exposed conveyance seats.
- Fixed an contented that made it hard to traverse immoderate stairs, particularly astatine dilatory question speeds.
- Fixed an contented wherever climbing down ladders with a grenade equipped caused misaligned animations.
- Fixed an contented wherever first-person grenade animations appeared incorrectly erstwhile spectating different player.
- Fixed an contented wherever getting deed by melee harm prevented the unfortunate from performing melee attacks.
- Fixed an contented wherever hands clipped into ladders erstwhile successful first-person view.
- Fixed an contented wherever interrupting a resistance and revive would not cancel revive advancement arsenic expected.
- Fixed an contented wherever jumping successful and retired of vehicles could pb to aboriginal hit-registration for soldiers connected foot.
- Fixed an contented wherever landing connected a conveyance prevented the subordinate from taking immoderate autumn damage.
- Fixed an contented wherever melee animations would not play correctly erstwhile attacking portion vaulting implicit mid-height obstacles.
- Fixed an contented wherever melee attacking and returning to an Assault Ladder caused the subordinate to look to onslaught with the ladder.
- Fixed an contented wherever performing zoomed aiming portion colliding with a partition during sprint would offset the player’s aim.
- Fixed an contented wherever worker models glowed incorrectly successful beforehand of the thermobaric ocular effect erstwhile illuminated by a flashlight.
- Fixed an contented wherever the decease camera could look beneath the representation erstwhile dying wrong a vehicle.
- Fixed an contented wherever the melee limb concisely appeared successful an incorrect airs erstwhile holding the M87A1 shotgun.
- Fixed first-person step locomotion animations starting with a hold erstwhile moving connected stairs.
- Fixed third-person mounting clipping issues with the HK433 erstwhile utilizing definite bottom-rail attachments.
- Improved first- and third-person vault-up and vault-over mid-height animations for smoother transitions.
- Improved deed registration reliability erstwhile aggregate players were wrong adjacent proximity.
- Improved however recoil and purpose input interact, resulting successful much reliable accuracy erstwhile compensating for recoil.
- Improved melee animation erstwhile attacking portion prone.
- Improved question responsiveness astatine the commencement and extremity of resistance and revive interactions.
- Improved worker animation smoothness erstwhile entering and exiting prone.
- Improved visibility of soldiers astatine adjacent scope by applying brightness adjustments astatine 0 metres with a higher minimum intensity.
- Resolved an animation contented wherever rapidly applying armour instantly aft utilizing a melee limb could effect successful an unintended transitional animation.
- Updated third-person prone animations to amended clarity, trim static poses, and heighten worker visibility.
VEHICLES:
- Fixed an contented wherever dense machine-gun occurrence from immoderate vehicles would not consistently registry harm against soldiers.
- Fixed an contented wherever immoderate conveyance seats were incorrectly classified, preventing the close rider reticule from appearing portion spectating different player.
- Fixed an contented wherever the worker compass could look simultaneously with the conveyance compass erstwhile sitting successful definite gunner seats.
- Fixed issues with harm zones connected armoured vehicles that caused them to instrumentality higher-than-intended harm successful definite situations.
- Fixed UI behaviour for the Quadbike’s spawn camera to guarantee it displays correctly upon deployment.
- Partially fixed an contented wherever conveyance audio could halt functioning during unrecorded gameplay owed to suspected memory-related issues.
WEAPONS:
- Fixed a bug wherever players could go stuck successful the limb inspect animation erstwhile entering a vehicle.
- Fixed a uncommon ocular glitch that could origin scopes to beryllium displayed incorrectly.
- Fixed a ocular contented wherever the Adjustable Angled Grip sat somewhat higher connected the limb than intended.
- Fixed an contented causing the archetypal slug fired during aboriginal zoom transitions connected definite weapons and scopes to beryllium much inaccurate than intended.
- Fixed an contented that caused speedy melee attacks to sometimes not instrumentality the subordinate to their erstwhile limb aft striking.
- Fixed an contented wherever immoderate scopes unintentionally received thermal oregon depth-of-field blur.
- Fixed an contented wherever people dummies successful the firing scope remained down aft being shot.
- Fixed an contented wherever the effects of FMJ ammunition were incorrectly applied to further ammunition types.
- Fixed an contented wherever underslung attachments were not ever restored correctly erstwhile picking up different soldier’s kit.
- Fixed an contented with the flashlight limb attachment being misaligned erstwhile sprinting astatine precocious FOV values.
- Fixed the “peekaboo” timing bug affecting people dummies connected the firing range.
- Increased the minimum clip betwixt shots by 100 sclerosis connected the Mini Scout to amended pacing and trim rapid-fire inconsistencies.
- Reduced recoil magnitude but accrued recoil saltation connected the M250, NVO-228E, RPKM, SG 553R, and SOR-300SC. These weapons present execute little efficaciously astatine agelong range, with the SG 553R receiving the astir noticeable adjustment.
- Reduced the outgo of the L110 and M123K 200-round magazines from 55 to 50, and removed the punishment to ADS question dispersion.
- Tweaked haptic feedback for limb reloads connected PS5 controllers.
- Updated melee behaviour to let players equipped with a melee limb to take betwixt a takedown (F/RS) oregon a bash onslaught (Mouse 1/RT).
GADGETS:
- Fixed an contented wherever Assault Ladders did not let creaseless traversal by expanding the maximum ramp space from 45° to 52°. Players tin present tally up the ladder without shifting into a climbing stance.
- Fixed an contented wherever gadgets that should beryllium hidden by occlusion were inactive disposable done geometry.
- Fixed an contented wherever lock-on indicators appeared for Engineers without a lock-on susceptible launcher equipped.
- Fixed an contented wherever Supply Crates deployed by force players were disposable connected the mini map.
- Fixed an contented wherever Throwing Knife animations lasted longer than intended.
- Fixed an contented wherever XFGM-6D Recon Drones spawned facing the incorrect absorption alternatively of matching the soldier’s facing absorption erstwhile being deployed.
- Reduced Throwing Knife dispersion truthful that headshots are reliably achievable up to 15 metres.
LWCMS Portable Mortar
- Fixed an contented wherever an incorrect ammunition benignant was utilized during firing and reload animations.
- Fixed an contented wherever firing a Smoke Shell did not shingle the camera oregon tube.
- Fixed an contented wherever Smoke Shell clouds were smaller than intended.
- Fixed an contented wherever the occurrence complaint was little than intended.
- Fixed an contented wherever the Smoke Shell ever regenerated via Supply Crates.
- Logistics Expert successful the Fire Support histrion present somewhat enhances the Supply Crate’s effect connected the Portable Mortar’s occurrence rate.
- Smoke Shell ammunition present starts astatine 0 and regenerates each 45 seconds.
Supply Pouch
- Fixed an contented wherever the Supply Pouch instantly regenerated wellness connected deployment.
- Fixed an contented with incorrect ammunition setup that caused inconsistent resupply behaviour.
- Removed the archetypal heal connected gadget deployment; the Supply Pouch present lone heals implicit time.
- Thrown Supply Pouches present prioritise players who are debased on, oregon person requested, wellness oregon ammunition.
MAPS & MODES:
- Adjusted Conquest and Escalation seizure areas connected Manhattan Bridge truthful objectives tin nary longer beryllium captured from rooftop positions.
- Extended rooftop out-of-bounds areas connected Empire State, Manhattan Bridge, and Saints Quarter.
- Fixed an contented wherever deaths were not tracked correctly successful Strikepoint.
- Fixed an contented wherever players were not decently credited for a termination caused by the demolition of the crane connected Mirak Valley.
- Fixed an contented wherever conveyance enactment successful Escalation became temporarily unavailable if the subordinate was connected the deploy surface erstwhile a territory changed hands.
- Made improvements to trim cases of players matching into games that were adjacent the extremity of a round.
- The out-of-bounds timer connected Manhattan Bridge is present correctly acceptable to 10 seconds.
- Updated M-COM placement connected Liberation Peak and Manhattan Bridge to amended attacker travel based connected subordinate feedback.
- Updated spawning behaviour for Battle Pickups:
- In Breakthrough, Battle Pickups present spawn erstwhile their associated sectors are enabled.
- In Conquest and Escalation, Battle Pickups present spawn erstwhile their associated seizure points are owned by a team.
Following feedback since launch, respective Breakthrough layouts person been updated to code attacker–defender win/loss imbalance and amended wide flow, conveyance balance, and capture-zone clarity crossed aggregate maps.
Manhattan Bridge
- Removed Defender vehicles successful Sector 2 and Sector 3.
- Added an further Attacker IFV successful Sector 3.
- Updated seizure volumes crossed Sectors 1, 2, and 3 to enactment much accordant attacker progress.
Mirak Valley
- Removed Defender vehicles successful each sectors.
- Adjusted Attacker conveyance counts:
- Sector 1: Reduced Attacker IFVs from 2 to 1; accrued Attacker tanks from 1 to 2.
- Sector 2: Added 1 Attacker IFV.
- Sector 3: Added 1 Attacker IFVs.
- Updated seizure volumes crossed each sectors to marque attacking easier.
New Sobek City
- Sector 2: Added 1 Defender vessel and 1 Defender IFV.
- Sector 3: Added 1 Attacker IFV; removed Defender vessel and airy transport.
- Updated seizure volumes successful some sectors to amended attacker flow.
Operation Firestorm
- Sector 2: Adjusted Defender armour (added and removed vessel spawns).
- Sector 3: Added 2 Attacker tanks and 1 Attacker IFV; removed the Defender tank.
- Updated seizure zones crossed affected sectors to enactment attacker momentum.
Liberation Peak
- Sector 3: Removed Defender tank.
- Sector 5: Added 2 Attacker IFVs; removed the Defender transport.
- Updated seizure volumes to amended attacker advancement.
Siege of Cairo
- Added an further Attacker vessel successful assemblage 1 and 3.
- Updated seizure areas connected B emblem to amended assemblage propulsion potential.
Empire State
- Sector 1: Updated seizure measurement connected B flag.
- Sector 2: Updated seizure volumes connected A and B flags.
PROGRESSION:
- Fixed an contented wherever enemies spotted by the LTLM II Portable Laser Designator did not number towards the “Spot enemies with Recon Gadgets” play challenge.
- Fixed an contented wherever the Incendiary Airburst Launcher did not way advancement for the “Support Specialist 2” situation erstwhile dealing harm with its lingering occurrence cloud.
UI & HUD:
- Added a loading popup erstwhile entering a tourney codification to supply amended feedback connected what's happening.
- Added “Free Look” chopper crippled hint to beryllium portion of aviator hints..
- Enemies tin nary longer beryllium spotted from the large map.
- Ensured players who trigger crane demolition present person their slayer ID correctly logged successful the scoreboard’s people log.
- Ensured the “Cut Parachute” punctual appears correctly successful Multiplayer modes extracurricular of REDSEC.
- Fixed a mini representation contented wherever bare conveyance icons did not modulation correctly into a affable conveyance icon erstwhile entering a vehicle.
- Fixed a uncommon contented wherever nonsubjective icons could vanish erstwhile redeploying.
- Fixed an contented wherever a teammate’s armour concisely appeared arsenic soft-armour colour erstwhile their armour broke, causing a momentary incorrect visual.
- Fixed an contented wherever camos successful the Challenges conception did not amusement their sanction oregon category.
- Fixed an contented wherever hints for “Re-Enter” and “Deploy” were displayed successful the incorrect bid erstwhile utilizing a controller with the EOD Bot.
- Fixed an contented wherever killcards did not ever look erstwhile players were killed wrong vehicles.
- Fixed an contented wherever loading surface combat portion descriptions did not update correctly based connected the progressive crippled mode.
- Fixed an contented wherever loading surface combat portion descriptions were incorrect for Sabotage connected Eastwood.
- Fixed an contented wherever loading surface combat portion substance displayed incorrectly connected Sabotage crossed each maps.
- Fixed an contented wherever Store offers did not scroll correctly erstwhile fast-scrolling on the aforesaid row.
- Fixed an contented wherever the deploy camera could look incorrectly rotated erstwhile spectating a worker oregon vehicle.
- Fixed an contented wherever the antithetic painted states of the LTLM II Portable Laser Designator weren’t correctly represented by the gadgets HUD informing label.
- Fixed an contented wherever the Helicopter HUD would vanish erstwhile the colour was acceptable to achromatic successful the settings.
- Fixed an contented wherever the LMR27 and ES 5.7 attachment lists were not sorted correctly.
- Fixed an contented wherever the LWCMS Portable Mortar icon had ocular inconsistencies betwixt the large representation and the minimap.
- Fixed an contented wherever the Traverse Mark 2 displayed duplicate LMG substance successful the 2nd seat, contempt having lone 1 mounted weapon.
- Fixed an contented wherever the conveyance 3D preview did not update erstwhile switching loadout presets.
- Fixed an contented wherever zooming successful connected the large representation would sometimes effect successful a achromatic screen.
- Fixed issues that prevented Resupply Station icons from appearing connected the large representation arsenic intended.
- Improved Commorose behaviour by correcting the petition distances for “Need Repair” and “Need Pick Up”.
- Improved representation cropping to amended align artwork successful the Battle Pass acquisition screens.
- Improved ping behaviour connected affable soldiers, revive requests, and stationary weapons.
- Improved the substance utilized to picture unlock conditions for Bonus Mission for amended clarity.
- Reduced antheral down icons to lone amusement the 2 closest downed squad mates.
- Removed the quality to rhythm betwixt classes connected the deploy surface utilizing Q and E to forestall unintended people changes earlier spawning.
- Snap Zoom (Aim Assist) has been clarified successful the menu: this enactment is lone disposable successful Single Player and Portal modes, not successful Multiplayer.
- Squad and affable in-world nametags present blink erstwhile the subordinate regains wellness oregon receives ammunition.
- Stationary weapons nary longer amusement pickup supplier icons erstwhile a subordinate is requesting to beryllium picked up.
- Unlocked cosmetics present look supra locked ones successful enactment lists.
- Updated back-navigation logic truthful consoles tin nary longer backmost retired acold capable to trigger the quit-game popup unintentionally.
- Updated the countermeasure hint to lone show erstwhile a limb lock-on authorities makes the punctual relevant.
- Updated the lock-on informing behaviour truthful that lock-on alerts tin instrumentality precedence implicit painted labels erstwhile appropriate, ensuring threats are much noticeable.
- Updated the Saints Quarter loading surface to show close combat portion text.
- Updated underbarrel launchers truthful the close benignant icons look successful the HUD.
SETTINGS:
- Fixed a bug wherever changing the “Command Console” enactment would not use until the crippled was restarted.
- Fixed an contented wherever navigating backmost from the Options paper could behave incorrectly erstwhile accessed done Pause Menu.
- Fixed an contented wherever the “Edit Controller Schemes” paper rubric could vanish successful Options.
- Fixed an contented wherever conveyance purpose sensitivity displayed an incorrect worth successful the conveyance power settings.
- Fixed an contented with options sliders “stepping” functionality being breached and not allowing players to measurement done decimals.
- Improved the “Dynamic” effect curve enactment for controller instrumentality aiming to amended lucifer subordinate expectations and subordinate feedback.
- The scope for Infantry and Vehicle rodent sensitivity options are present doubled and tin spell doubly arsenic high.
SINGLE PLAYER:
- Fixed an contented wherever the out-of-bounds timer did not correctly relationship for subordinate decease oregon Mandown authorities successful Single Player.
AUDIO:
- Added caller vehicle-specific hostile benignant identifiers for much close callouts.
- Added safeguards truthful inheritance biology worker audio nary longer triggers during moments with nary combat.
- Adjusted the equilibrium of the bootflow logo euphony and dependable effects.
- Fixed an audio contented that occurred erstwhile crawling portion aiming down sights.
- Fixed an contented that caused health-replenishing audio to play aggregate times.
- Fixed an contented wherever inheritance biology worker audio wasn't affected by the dependable implicit measurement slider.
- Fixed an contented wherever end-of-round euphony would sometimes not play, oregon play the incorrect track.
- Fixed an contented wherever players could acquisition a stuck “Low Health” audio cue aft remaining astatine debased wellness for 30 seconds successful modes without wellness regeneration.
- Fixed an contented wherever round-start euphony could play earlier the circular really began.
- Fixed an contented wherever Supply Crate dependable effects could repeatedly trigger connected downed soldiers.
- Fixed an contented wherever the “Advance to Next Sector” audio cue played “Out-of-Bounds” dependable effect.
- Fixed an contented wherever the incorrect nearby-friendly dependable implicit enactment would play erstwhile a mortar ammunition landed beside the player.
- Fixed an contented wherever the due dependable effect did not play erstwhile performing a combat dive.
- Fixed an contented wherever the Rorsch Mk-2 SMRW Rail Gun’s complaint loop dependable effects did not play correctly.
- Fixed an contented wherever conveyance prop-fuse occurrence effects were missing their intended audio.
- Fixed missing audio erstwhile performing limb inspections.
- Optimised representation handling and improved prioritisation for astir in-game sounds, reducing cases wherever important audio, specified arsenic vehicles oregon footsteps, sometimes failed to play.
- Partially fixed an contented wherever conveyance audio could halt functioning during unrecorded gameplay owed to suspected memory-related issues.
Footsteps
- Balanced enemy-specific layers for clearer cloth and cogwheel cues.
- Further reduced oregon removed the momentary dampening of force question audio triggered by damage, low-health states, crippled notifications, oregon occlusion effects.
- Improved distance-based acoustics for clearer separation betwixt close, mid, and acold ranges.
- Improved distant satellite reflections to amended convey abstraction and positioning.
- Increased force question audio astatine region for greater readability.
- Increased wide force question volume, with an further boost erstwhile an force is down the player.
- Reduced however heavy sneaking stances (crouch walking, crawling) little force question audio.
- Reduced however overmuch the “Spec-Op” trait lowers footstep audio erstwhile sneaking.
- Reduced scuff and scrape audio from question against walls and ground.
- Reduced aforesaid and affable footstep measurement successful Wartapes, Wartapes VAL, and REDSEC.
- Refactored footstep triggers to beryllium much reliable crossed antithetic speeds and stances.
- Removed limitations connected the maximum fig of close-range force audio sources.
- Small balancing tweaks to footsteps connected antithetic materials for outliers, specified arsenic dilatory velocity connected gravel and antithetic directions (up, down, sideways) connected woody stairs.
PORTAL:
- Fixed an contented wherever AI squadmates successful Portal did not show people identifiers connected the insertion screen.
- Fixed an contented wherever mod.PlaySound() and mod.PlayVO() accepted immoderate entity benignant arsenic input. These functions present correctly necessitate dependable effects and dependable implicit entity types respectively. While existing syntax remains unchanged, immoderate TypeScript codification that explicitly references generic entity types volition present request to specify mod.SFX oregon mod.VO arsenic appropriate.
- Fixed an contented wherever mod.PlayVO() ever played the voiceover for the Alpha flag, careless of the emblem specified by the script.
- SDK Assets for MainStreet, ClubHouse, and Marina person been corrected to lone usage applicable assets.
AI:
- AI bots tin present respond to ammo, healing, and pickup requests.
- Fixed an contented that caused AI repairing affable vehicles to beryllium little responsive than intended.
- Fixed cases wherever AI attempted to instrumentality screen successful ways that near them static oregon unresponsive. Bots volition present correctly determination toward locked objectives successful King of the Hill.
- Fixed instances wherever AI soldiers could instrumentality excessively agelong to find a valid way to their objective, causing them to stay stationary.
- Improved AI responsiveness erstwhile performing revives.
- Improved AI revive logic and question to marque their actions much accordant and reliable.
REDSEC
PLAYER:
- Fixed a uncommon contented wherever a Second Chance respawn could spot players implicit 1,000 metres successful the air.
- Fixed an contented wherever incorrect rodent sensitivity was applied to the MH-47’s third-person camera during insertion.
- Fixed an contented wherever players could beryllium kicked for inactivity portion spectating.
- Fixed an contented wherever players could not assertion a 2nd customized limb dropped arsenic a ngo reward.
- Fixed an contented wherever takedown prompts did not look consistently erstwhile approaching enemies from behind.
- Fixed an contented wherever the incorrect animation would play erstwhile switching from a call-in grenade to a antithetic weapon.
- Fixed an contented wherever limb swap animations broke aft switching distant from the Resupply Drop Call-In.
- Triggering a redeploy operation oregon beacon present disables oregon destroys immoderate different progressive operation oregon beacon for the aforesaid team.
GAUNTLET:
- Fixed an contented wherever ngo objects would not driblet if the bearer disconnected.
VEHICLES:
- Fixed an contented wherever tanks and ambulances would beryllium clipping done each other.
- Fixed an contented wherever conveyance containers could occasionally beryllium bare aft being opened.
WEAPONS:
- Adjusted harm for the Rorsch Mk-2 SMRW Rail Gun against afloat armoured soldiers. Headshots present termination the hostile connected 1 changeable portion a bodyshot volition permission the hostile with 10 HP.
GADGETS:
- Fixed an contented with incorrect textures connected the projectile deployed by the XFGM-6D Recon Drone
- Fixed an contented wherever the XFGM-6D Recon Drone’s altitude unintentionally decreased arsenic the lucifer went on.
CALL-INS:
- Fixed an contented wherever Smoke Cover could not beryllium activated during the precocious stages of a match.
- The UAV present afloat explodes connected interaction erstwhile changeable down.
MAP:
- Fixed an contented wherever a Razer keyboard lightning lawsuit did not trigger erstwhile interacting with antennas connected the “Signal Hack” mission.
Battle Royale
- Improved loot container placement crossed the representation for much reliable accessibility.
Gauntlet
- Fixed an contented wherever M-COMs successful Wreckage would not reactivate aft being destroyed.
UI & HUD:
- Fixed an contented wherever the armour barroom of your squad mates were showing adjacent though they were astatine afloat capacity.
Battle Royale
- Added clearer favoritism betwixt subordinate and squad subordinate inventory requests.
- Added upgrade notifications to the loot provender erstwhile a limb is improved.
- Fixed an contented wherever ping icons of lootable vehicles would vanish from the mini representation erstwhile the players get much than 25m distant from them.
- Fixed an contented wherever the Tank Hunter ngo UI could stay progressive if the targeted squad destroyed its ain tank.
- Updated the artwork for ngo rewards to bespeak caller keycard changes.
Gauntlet
- Added close enactment prompts for counter-mission teams erstwhile defusing explosives successful Wreckage.
- Fixed an contented wherever the scoreboard was sorted by deaths alternatively of score.
- Fixed an contented wherever the Loadout surface overlay could incorrectly look implicit the Gauntlet Mission Briefing connected Aftermath.
- Fixed team-ownership colours for M-COMs successful Wreckage missions.
AUDIO:
- Fixed an contented wherever subtitles would not look correctly during insertion.
- Fixed missing UI audio erstwhile unlocking the archetypal Field Upgrade.
- Increased the measurement of armour-break audio for some incoming and outgoing hits.
This announcement whitethorn alteration arsenic we perceive to assemblage feedback and proceed processing and evolving our Live Service & Content. We volition ever strive to support our assemblage arsenic informed arsenic possible.
Michael Cripe is simply a freelance writer with IGN. He's champion known for his enactment astatine sites similar The Pitch, The Escapist, and OnlySP. Be definite to springiness him a travel connected Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

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